Concept Art
These are some of the inital concepts I made for this mini series.
![](images/walkingdead400days/jessemaccabe_wd400Days_truckStopMood01.jpg)
![](images/walkingdead400days/jessemaccabe_wd400Days_truckstopConcept01A.jpg)
![](images/walkingdead400days/jessemaccabe_wd400Days_truckstopConcept01B.jpg)
![](images/walkingdead400days/jessemaccabe_wd400Days_truckstopConcept01C.png)
Here are couple of concepts for the notice board which played a important narrative role and I created all the interactable 2D art for this asset.
![](images/walkingdead400days/jessemaccabe_wd400Days_noticeBoard01.jpg)
![](images/walkingdead400days/jessemaccabe_wd400Days_noticeBoard02.jpg)
![](images/walkingdead400days/jessemaccabe_wd400Days_photos.jpg)
Additional concepts.
![](images/walkingdead400days/jessemaccabe_wd400Days_prisonBusConcept.jpg)
![](images/walkingdead400days/jessemaccabe_wd400Days_cornField01.png)
Studio: Telltale Games
Role: Lead Concept Artist
Centered around a truck stop on a Georgia highway telling five linked stories of survival in the wake of the zombie apocalypse. From day 1 of the undead plague to 400 days later.
These are some of the inital concepts I made for this mini series.
Here are couple of concepts for the notice board which played a important narrative role and I created all the interactable 2D art for this asset.
Additional concepts.