About
Hello, I am Jesse Maccabe.
I have over 15 years of game development experience working as a 3D Generalist, Lighting Artist, Art Director and Concept Artist.
I have worked on a variety of projects with various sized teams and individuals focused primarily on remote project development.
I am a creative problem solver who enjoys working with people to develop games and experiences.
My goal is to use my skills and experiences to help create art and designs that inspire. As well as providing leadership and insight to assist in bridging gaps that come up when making games.
Working with people to bring a project to life, learning and growing is one of the most satisfying aspects I look forward to.
I also enjoy a challenge and being able to work together in achieving that goal. It is a great feeling and something I always strive for.
- Tools and Software
- UE4 & UE5
- Unity 2022 & 2023
- Adobe Creative Suite
- Blender 3D
- Marmoset Toolbag 4
- Substance 3D Designer
- Substance 3D Painter
- Quixel Suite
- Autodesk Maya Lt
- World Creator
- DaVinci Resolve 16
- Abelton 11
- Tracking and Managment
- Jira & Confluence
- Asana
- Notion
- Slab
- Figma
- Miro
- Obsidian
- Plastic SCM
- Git
Contact Information
Email:
Jesse Maccabe
Linkedn:
linkedin.com/jesse-maccabe
ArtStation:
artstation.com/jaccabe